WEBVTT

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The following activities and the project we are going to use, the current secret we have, which has

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an entity, a Barberton and important Sheremeta, but actually I'm going to add two more entities to

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the secret.

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OK, so we can make Neisser project.

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I'm going to first show you and Dengate and then with the real secret, with real hardware component.

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So here we have our put on Shimura secret and I'm going to duplicate it.

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OK, so we can keep it and we can also start a new project from that one.

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So copy of that.

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I'm going to name it three entities.

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OK.

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Because that's what we're going to do.

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We have our first lady here, OK, connected to ground and then with her two hundred and twenty unregister

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to a pin on the arena.

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So I'm going to simply do the same thing for two more.

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And it is so I'm simply taking an entity from the right and I put it there.

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Let's take another end and let's put it this.

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I'm going to maybe place it later and I'm going to choose for the second lady so you can click on the

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lady.

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And here you choose the color.

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Yes, I'm going to choose yellow and here I'm going to choose green.

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So in your energy kit, if you don't have those exact clothes, that's really not the problem and deal

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will do OK.

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This is just to make it nicer.

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So as you can see, we have kind of a traffic light system with red, yellow and green.

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And now let's connect those entities.

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So the first thing is to connect the shelter leg like we need for this one, getting the shorter leg

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to the ground.

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But I'm going to click here.

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Click here.

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And color is black.

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OK, and then we need a 220 on register for that as well.

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So what I can do is simply click on that register and do control C, control V, OK, that we copy the

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register and the same place and then I can grab it, as you can see, and I can move it.

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The other option is simply you just click on the register, you drag it there and you choose two hundred

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and twenty on the back like you, OK is going to move it that way here.

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So I'm going to connect you the shuttle to the ground as well.

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Color is black and I'm going to control the control the to copy the register.

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And then we have our three races to locate one for each.

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And also we need to connect this leg of the register to a pin.

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So I have one where here we have one wire here.

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And before we connect the end, it is two digital pins.

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I'm actually going to change the connection for this first entity.

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So first that you were on in 12, then we changed it to 11 to use the Pineview.

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Um, and then we changed it to a five to see how we could use an another pin as a digital pin.

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I'm going simply to remove that connection.

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And now I'm going to connect this first aid to pin number.

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Well, again.

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And then this second entity to pin number 11.

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And this PIN number.

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All right, and maybe change the color of all the different.

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Why is just so we do.

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So it's easy to recognize the different ways here.

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All right, so you can see that what we've done for the first lady is exactly what we've done for the

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second lady and exactly what we've done for the third.

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And the important thing here is to make sure you don't connect to the wrong components together.

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For example, if that Ed would have got it there, then we have a problem because the shuttle is connected

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also to this line with the LCD and the PIN number even.

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Okay, so make sure like this that you don't make connections that could lead to a problem.

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All right, then the secret is finished.

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And here is the real secret with the real how the components, of course, first I have disconnected

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the original it's export us and then I have plugged that I have put to more energy use.

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OK, you can see it.

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The shot leg is going to the ground and then the longer leg is connected to one new of labor line.

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OK, let's mix them together with other components.

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And then for each longer leg I have a with 220 unregister which goes yet to another new available line

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came from this invisible line.

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I have a wire going to a digital pen, so I have changed the digital pin here for the lady goes to pin

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a 12 and in the 11 and pin number 10.

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One thing to pay attention to is to, of course, not mix.

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OK, here, everything is quite packed.

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And this is because we are going to add more components in the following of these schools.

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I have just packed the edges here, but as you can see, nothing is touching each other.

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So make sure, for example, you don't have the wider metallic parts touching each other between different

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components, but is very important.

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And you should be fine.

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All right.

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And now let's create some fun project.
