# Values used to calculate the hash in this folder name.
# Should not depend on the absolute path of the project itself.
#   - AGP: 8.3.0.
#   - $NDK is the path to NDK 27.2.12479018.
#   - $PROJECT is the path to the parent folder of the root Gradle build file.
#   - $ABI is the ABI to be built with. The specific value doesn't contribute to the value of the hash.
#   - $HASH is the hash value computed from this text.
#   - $CMAKE is the path to CMake 3.22.1.
#   - $NINJA is the path to Ninja.
-H$PROJECT/unityLibrary/src/main/cpp
-DCMAKE_SYSTEM_NAME=Android
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON
-DCMAKE_SYSTEM_VERSION=23
-DANDROID_PLATFORM=android-23
-DANDROID_ABI=$ABI
-DCMAKE_ANDROID_ARCH_ABI=$ABI
-DANDROID_NDK=$NDK
-DCMAKE_ANDROID_NDK=$NDK
-DCMAKE_TOOLCHAIN_FILE=$NDK/build/cmake/android.toolchain.cmake
-DCMAKE_MAKE_PROGRAM=$NINJA
-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=$PROJECT/unityLibrary/build/intermediates/cxx/RelWithDebInfo/$HASH/obj/$ABI
-DCMAKE_BUILD_TYPE=RelWithDebInfo
-DCMAKE_FIND_ROOT_PATH=F:/Unity/2D Platformer with Unity 6 & C#/.utmp/RelWithDebInfo/$HASH/prefab/$ABI/prefab
-BF:/Unity/2D Platformer with Unity 6 & C#/.utmp/RelWithDebInfo/$HASH/$ABI
-GNinja
-DANDROID_STL=c++_shared
-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON