Hi there.
In this lecture, I'm going to show you one of my favorite isolated queens -- games.
It's a very attacking game from Raymond Keene, a British grandmaster against another British grandmaster,
Anthony Miles, in 1976.
Hastings tournament's around 13, so nights have free from Raymond King.
We have six.
C four.
C five.
93 nights.
C six.
E three.
E six d4.
d5c tanks d59 tanks, three five.
Bishop D3 And now black gives white the isolated Queen's pawn.
So it does have perks here.
We've cleared out actually the third rank, that's one thing.
So Rook Cliffs are statistically more likely later on.
Rook less like for example, if we imagine later that E4 is available or D free and then switching to
a kingside attack, the king is usually going to live on G8.
There's also the hooks on E5 and C5 which can be useful, and you can see that the bishops are alive
and kicking and the adjacent fouls could be good for Rooks as well.
So overall, even though the pawn structure has suffered, the pieces benefit.
The pieces are very active here and isolated queen, pawns, queen, pawn possessions.
It's arguably the top pawn structure to master.
You can check out my pawn structures course for all sorts of pawn structures, but basically the IQ
wise, that Queen's pawn can arise from a number of different openings.
So seeing iconic attacking games could actually in effect help.
Your middle game in all of those openings, you're getting the IQ.
So Bishop E7 is played.
It's good to know both for it and against it.
It's got its up and down sides.
So here both sides console and we see Rocky one and now Lloyd's have sixes played.
Bishop G5.
None of this -- is immune.
That's just something you shouldn't do.
964 You can see why for ten points, what would you play?
You know, this bishop takes age seven check and once winning the queen.
So we have night before black is adopting a blockade strategy hitting the bishop.
The bishop is preserved, but the knight could end up blockading on D5 this isolated Queen's pawn.
B 695, Bishop B seven.
And here comes an attacking rook left.
So yes, I say queen pawn positions often give attacking potential to be celebrated.
So what do you think is the move?
Yeah.
I've given you enough clothes.
I think it's actually rookie free.
It's very direct, very attacking.
If a free had been played, this should lead to a small age for white Queen D Free is looking at age
seven.
So Knight takes Bishop six and Queen H seven mate you know so say G six is played bishop, age six.
This position is actually rather dangerous for black of the Queen H three.
Another point about I say Queen spawns this file.
As mentioned, it's good for Rooks, but here in particular that foul is associated with a soft spot
where the king is the only one protecting.
F7 So actually, say rooks the eight was played.
What would you play here in this position?
Yeah.
Nine takes F seven.
This is crushing.
For example, King takes queen, takes E sixes, mate.
So.
So that's why, you know, this variation is very interesting.
So let's say Bishop f8 though, that secures E six, Bishop G five so that for instance, potentially
94 Bishop G seven makes 94 less effective.
So Bishop E4 though.
And let's say a six.
And why gives up the LightSquared bishop to try and improve things, improve the pressure on the dance
with Queen four and this pawn is now shielded by the opponent's pawn.
This position is a small edge, but it's not as fun as what we're going to see in the game.
So Avery was plausible, but rookie free, this immediate rook left is very interesting.
G6 now a very interesting way of playing it hand.
How would you play this Rook?
It's ag3e, three, three, two G free or two H.
Okay.
It's to Jeffrey if going to age frame, there's actually no concrete combination associated with this
age free hair.
If 97 bishop takes 87 hair, we can try Quincy one but is not that effective.
Black Knight takes E5 and Black is ready always with five.
If we go in and as f five, protecting age seven and blacks going to be with a small age that on on
D 25 again there's no problem at five hair and it's just even so, it doesn't really seem as though
it has too much going for it.
Bishop, age six, does seem a viable option, and if the rook moves rook G3, that's where the rook
belongs here, forcing the work to move.
Encouraging the work to move.
This is a good attack position.
Still, White has a definite advantage of the F4.
Yeah.
It's not that unstable to play this.
There's enough attacking compensation if takes for example here we carry on and you know.
We're protecting the rook now.
The bishop of the knight.
There's things like Bishop G5, especially Queen Size, the Bishop G5.
It's all.
It's all very, very dangerous.
This this kind of position.
I'll give you an example.
Bishop G.
Five had the knights protecting the rook.
If the queen forced to go there, then horrible things might happen with Queen size.
Bishop six, Jack Bishop G seven Shank.
And here we actually have basically a forced mate sequence.
Knight six Check here.
Knight takes off six, Bishop takes off six check.
And the point is, the king's abandoning H seven now.
So we play for five points.
Bishop takes H seven and there's an unstoppable basically rook g eight here.
This is only delaying rook c one and then playing against mated.
So it's very precarious actually.
These situations after 94 that that pawn cannot be taken.
So say 97, 96, this is just a big advantage.
So basically in a nutshell, actually Bishop G5 does seem like a tasty option.
Sorry, Bishop H.
Sex does seem a tasty option as a prelude to G Frain in the game.
Rook G Freeze played immediately and we have rookie sex now.
Perhaps Black could improve things here with 96.
Just trying to look at D for the downside of the D4 knight takes bishop takes and if h4b583855.
Bishop H sex rookie black seems to be just about okay actually.
So this is about even this position.
Yeah.
So yeah, it seems as though 96 is plausible here.
Very interesting stuff.
So OC rookie eight though was played and we have Bishop h6 and now big mistake rookie eight just moving
the rock here is a big mistake There's a load of pressure on G6.
If we look at this G6 it looks as though this this is not about to be hard, not about to be cracked
wide open if see six instead.
What this might do.
Yeah.
Taking the exchange.
Isn't that clever here?
That kind of strengthens Black's king's safety.
This position falls a bit way.
Black has definite compensation.
We could.
Play.
We could try.
Nine takes G six, though.
This is actually interesting.
If each takes Bishop takes after it's Queen Bee one, there's Queenie eight.
It's interesting, but if Black's playing like a supercomputer like this, Black should live to tell
the tale and actually be even there.
So, yes, 96.
It does seem as though this is the way to go.
So either nine takes G6 or Bishop takes F8.
Yeah, this position, it just seems as though this, for example, blacks should be relatively okay.
There's more work to do.
But actually even here in this variation in this particular operation, White ends up with an advantage.
But is the exchange for white?
But you look at the pawns, the pawns are pretty solid.
And Black's also got the bishop here.
So it's not the end of the world for black hair.
Okay.
So, you know, black has got the extra pawn and the bishop.
So essentially, that is the way that it should have been played.
96.
That's the key point here.
With rookie eight, White now nudges the knights and it goes to see six.
If it went to D five, like BD five.
We get a very dangerous situation after Bishop takes G six, F takes three, H takes Queen D three now
threatens Rook takes G six if Bishop if eight, Rook takes G six and we're cracking open the black king
possession.
Ouch.
And if so, that's just the delay tactic.
We're still crashing through here.
This is nasty night.
Five.
And those big friends.
So one of them is Bishop E5.
There's huge threats.
If Queen takes Bishop E5, Black's going to give up the Queen.
So anyway, 96 though, was was played.
So is there a combination here and how exactly does it work?
You have to be precise with this combination.
So yeah, the pieces are all optimized to blast through Black's pawn chain around the king.
This is for me, what makes this such an amazing attacking game.
And I say Queen pawn demonstration.
Okay.
It's played with very high precision 19th century sex.
Thanks.
Bishop takes G6 f thanks.
No, not playing.
Rook takes G6.
Check.
But actually, that's a clue.
What move is great here for white?
So you don't want to mess You don't want to mess this up.
Really.
It's easy to mess up these positions, especially if you're done immature.
You have to play very precisely as a general rule because the opponent can count sack material just
to try and give a cold shower to your attack.
You don't want the cold shower treatment.
So there's a very precise move which justifies the whole thing.
Otherwise, it's made to look as though it's nothing.
So that move is Queen B one.
If queen defray, you've just messed it up.
Unfortunately, 95 is the resource using that pin.
It's a tempo gainer and a hit hits the queen.
It's a disaster.
It hits the queen and protects G6.
It's no good here.
If they takes you know, queen takes and there's no attack.
If Queen Bee one wrote saying see free takes Bishop E4 and the attacks just gone completely.
So, yes, this is just very unfortunate.
Now, you might wonder in the case of robotics, G6 yeah, Black Stars actually have to tread carefully
here.
So if black takes them, black gets mated.
You know, there are dangers lurking in the position.
But how you know what happens here then, which makes this good for black?
Well, actually not King of seven.
What would we play here?
Which is strong?
Okay.
We have actually rotates f six check here and on bishop tanks, because if king tanks we can play D
tanks e5 with a lot of fun and games to bring the king out.
If the king goes back to f7, we can play Queen H seven mating.
If the king comes out to play with King takes E5.
We have Bishop G seven Shank and here have four check and we're bringing in this rook potentially on
A1.
Soon we're broke.
Have one.
And that's mating fun stuff.
If the king had stepped back to have seven there, by the way.
Yeah, Queen H seven is checkmate.
So these loins.
Yeah.
King seven is not working.
But believe it or not, King H seven And this does question our time.
Our queens attacked, our rooks attacked.
We could try Rook G seven check.
KING Thanks.
H Thanks, but we're running out a bit of we're running out of steam here.
Queen This is starting to look really odd.
The sounds of the Queen.
H Three king tanks.
G Seven de tanks.
E Five black can go on the counter attack with queenly four doesn't have to be pushed around anymore.
Queen D four offering a peace to get things back in order.
Black's hugely material up anyway now so yes that's why.
Queen D three it's not working some some concrete evidence there why this is not working 95 rotates
G six.
Yeah.
King H seven.
I know it's crazy looking stuff, but it does kind of double our attacking forces.
So.
And if we look again now, what about Queen C two?
Again, this is an inaccuracy.
495 cropping up as a resource here.
So the thing is D takes there's 94 putting a spanner in the works and using that pin against the knight.
And also yeah basically what is what is won't do her.
So if.
Rook g4 Queen deform blacks nearly okay.
Whites only got slight edge here if anything.
So yes.
Fascinating.
So the key move to get to keep the attack going is actually Queen B one for the record.
In the case of Rook Times G6, you might think this is interchangeable with Queen B1 or Rook takes G6
for Queen B one later.
It's not quite the case of the Queen.
B one is actually a resource for black hair Knight takes D for.
And if road signs f 6.5 blunting the Queen.
And if rotates e6 trying to undermine minor five route c5 if not e4 rook a five.
Black's clinging on here.
And ends up, you know, technically better.
So, yes, Queen Bee one is is the key move to play.
Queen one is absolutely the great move to play here.
Okay.
So here, getting bypassing all these tempo gainers.
Yeah, that's a key thing.
So you've got to be aware.
You know, a lot of attacks they run with forcing moves on your side.
You want to be the one doing forcing moves, but you've also got to sidestep the opponent's key forcing
moves which might actually help their defense.
So forcing moves help the attacker and they help the defender, as we've seen here demonstrated by Queen
B-1, bypassing those moves which might help the defender amplify the attack, basically.
So Queen B 195 is played here, but now D tanks E5 94.
Lt takes effort.
So this is absolutely crushing.
Now, someone has a huge advantage here.
Tony was played on in a sporting fashion after King 7.56 Jack Bishop takes.
He played on until the champ mate, believe it or not.
So that was generous for the game to end in checkmate.
And for me, yeah, it's one of the more crushing, attacking games with the odds that the Queen's pawn
exception has to be made for these super brilliant games.
If they're not in the classic list of attacking players, I think that would impoverish this course.
If we didn't cover some iconic games from people, you wouldn't think a major attacking player.
Sometimes they have these brilliant attacking games which we can learn from.
And for me this is inspirational for isolated queen pawn situations.
And I say Queen Pawn is often resulting from many different openings.
So this is an important game to know about, in my view, and the variations and the resources for both
sides.
So I hope you enjoyed this and got some points from it.
Thanks very much.