Hi there in this thing.
I just want to emphasize to you that chance logically divines, if you're teaching, it's newcomer's.
The classic divide is the so-called opening of the game, the middle game and the end game.
So let's take an example game and just observe.
I know I haven't explained how the pieces move or anything in this, but I want to tell you, for a
game just to identify the opening phase, the middle game phase and the end game phase.
So this game was between Wolfgang Ullman and Bobby Fischer in the 1970 Parlement Minorca and Zonal.
The opening moves include defo.
So this is one of the two key opening moves, most of them used in chess.
Fischer played six C4 C5 three five eight six.
So we get actually an opening which is identified as the modern Benoni.
So this is the opening phase.
You can consider this the opening phase and usually we can signify the start of the middle game when
both sides castle.
So this is like the middle game and surely into the middle game.
Actually, Fischer plays a chess tactic to win a pawn here, 1964.
So the lights go in all shapes the more I introduce all these pieces of evidence pretty soon.
So when a kind of mental game, the mental game is signified, when the queens are kind of still on
the board.
And essentially, black managed to get potentially, you know, a small edge from the middle game and
sometimes the game's not Seiders in the middle game or the opening, they carry on to the so-called
end game.
So here you can see pieces coming off and hear more exchanges, simplification of the position.
So we're in a kind of endgame definitely now with this level of simplification.
And the pawns become more important quite often in the end game.
And the Kings actually come out quite often in the end game, come out on the bounce, help the battle
because there's less of a risk of them being checkmated.
So we have this logical divide of the game.
And in fact, here the opponent actually resigned after the night of sex.
The reason, if you're interested, is if King takes D6, then the king actually comes back aggressively
to help win material and traps the rock rook.
So in other words, black because black is pawns up at this level.
You know, white felt the position was hopeless and if the rock went here, that might take some blacks
up in pawns and that basically at this level people resign.
So the core focus I just wanted to introduce you here in this game is that chess is divided logically
and classically its opening middle game.
And Angang, the opening of this game is there's actually a name to the opening called the boloney.
Usually, you know, when both sides have consoles were in the kind of mental game where you can now
because you're king is safer.
Both kings are safe.
We can think about active operations in the middle game.
And quite often the advantages are taken through, especially if we're going to win the game to the
end game.
So opening an end game and this course has assigned many of the sanctions as opening middle game and
end game.
And instead of level numbers, a black hole level numbers, there's basically like level one is essentially
introduction.
You know, level two is essentially if you're leveling up.
Like beginner, so like beginner kolon.
Opening will begin to a game.
Any higher levels like intermediate is like a higher level, so those are like free voucher levels,
you know, introduction, which you really should know about, at least begin intermediate and I may,
you know, put some more advanced material as advanced.
Later, the course could evolve.
Or you could just take my mom, my more advanced courses to go further.
So chess is a game where there is a certain skill sets actually associated with playing the opening
as well as the mental game on the end game.
Well, there are distinct priorities and skill sets associated with this logical divide in chess and
also in a real game, you're sort of anticipating little games and anticipating and games and that anticipation
might even occur.
You know, the stronger you get, it might occur in the opening and looking at games that you might
say might be ending up, but that's much more advanced as you advance your transitions between the different
phases.
They get better and better.
You know, you don't want a fantastic middle game advantage and just transpose it into and then game.
It's only a draw even though your friend builds up.
So sometimes you got to look ahead as well to other phases.
But they're kind of arbitrary, logical divides, but they do reflect fundamental shifts in priority
function.
So that's how the course is also kind of sectioned up to level you up to provide a basic framework structure.
So if you wanted to, you could navigate the course just by looking at the introductions to get a basic
gist.
Of each of these logical divides, and then you could go to the beginner sections of each, you know,
set the intubations and then maybe go to the intermediate after so you can get your basic kind of structure
for tackling the three phases game.
Otherwise, you kind of become off balance.
Your weakest link is letting you down.
You want a kind of homogenous spread across the opening game and name as a skill set to address the
different priorities that each phase of the game emphasizes.
So I hope that's clear that chess is logically divided into opening little game and game.
But before we get into anything, we need to make sure we know how the pieces move, the special moves
and the basic rules of chess.
So we need to get that sorted and then we can start introducing.
Things in the opening, then the middle and the end game, so I hope you like it's a classic structure,
basically.
I hope you like the way it's structured and leveled and you can always improve in chess.
This is only the start.
So this is a big journey, potentially a journey of a lifetime.
I hope this course is inspiring to you and I hope you have fun with your chance and so much.