Hi there, chess notation allows us to concisely record a game and even variations which might have
happened.
So chess variations as well could be recorded as part of the notation.
There were various styles of notation, but in the modern world of chess has kind of gravitated towards
algebraic notation, short form, algebraic notation.
So instead of having to say that you play the game of chess, you have to draw out each position.
Imagine the amount of ink or the amount of paper you use to tell a friend about this game you played.
So you're really happy you won this game.
There's a much more concise way you assume the game starts from the initial position.
So all you do is actually record the changes that occurred.
You don't tell them the whole position, it's the staff position, you just say the changes you made
to the staff position.
So A4 and concise algebraic, that's easy to fall.
That's a poem from to.
But we're making it even more concise.
We don't have to say a pawn moved from 84 in.
Can we just say efore and you can see I've shown the panel there, the five you can highlight, you
know, 85.
It's that move that 85 you can see in the notation is a very concise way of showing the game.
And when I present you games, I've already pre analyzed variations because I don't want to make myself
look like a complete idiot to you.
So I've kind of checked my analysis quite often with the very strongest chess engines you can see the
bishop takes before Seefried Bishop a five day fall.
He takes in the so-called pigeon notation.
We have castling here and we have details.
Sifry being played well.
I've noted in brackets this signifies a variation that if Black had played Knight G-7, then that would
be interesting as well.
C takes the four black holes and equals meaning, like even possessions.
I've got my crib sheet notes.
Whenever I present new games I.
I like to prepare an advance presentation and I have the notation in front of me.
I have the variations in front of me and in fact they're all pretty clickable.
So this is the basics of chess software as well.
In terms of chess software, it's often pigeon notation.
It goes further than just the moves.
Actually, you can even say, you know, plus four checks.
If you want to say a move is strong, you can put exclamation mark.
If what I say it's Blundy, put a mistake, put questionmark.
So, you know, notation can help describe the strength of moves as well, as well as the variations
which could have occurred behind the scenes.
The variations help help sometimes you to determine why certain course of action was taken as opposed
to another.
Maybe there's some subtle trap the opponent avoided by playing the main line of the game.
Or maybe they actually missed the major opportunity.
And that's also shown in the variations of the game.
It can be missed opportunities.
But anyway, notations enable us to share the beautiful games of the past in a concise way.
Imagine, you know, you had to do a labor of love and show each position, draw each possession.
It would be very, very annoying.
So concise notation, you know, even abbreviates further.
So this is a very concise notation.
You can see how queen bee when seven and I'll just take you through this game.
She has quite a lot of fun, this particular game.
So Black played this 95 fissured and she took her and then bishop to so the queen was kicked G5 and
we could see eight four points.
Thank Bishop 67.
The King stuck in the center wrong eight was played rook FS1 you can see that.
Plus remaining check to the king king the and the game actually ended here and in fact quite often,
especially if you Abertay games, it's good to know when the game ended, if you're presenting a game
and then take very seriously the chances after that point to get it right.
Don't improvise anything.
Chess is hard enough for you, especially if you improvise for me.
Every time I improvise analysis, even at my level, it's often wrong.
I just have to assume improvisation is extremely bad thing.
If you're preparing games to show other people that it's not in your own games, you're usually just
using notation to record the games and look at the games after.
But when you analyze both computers, then you'll be attaching these variations.
You'll be going through this process of questions and answer what if you did this?
What you want to do that?
And it's not just questions and answers.
You want to get to the more fundamental questions and concerns which could affect not just that particular
game variation, but other games in general to this question, in answering trying to get to the fundamentals
of your chess and chess understanding is very, very helpful.
There's a big part of the growth mindset, the actual act of recording your games with chess notation.
It's vital to be able to study them after and learn the lessons and put yourself beyond the fate.
Basically, they treat each loss as a learning experience and notation, as a major vehicle for recording
those games and a very concise manner without having to use up lots of trees.
Amazon rain.
And the process, you can just use a very, very concise notation, it's very, very useful and the
game ended because it has a killer move at his disposal.
Can you see what the Klimov is?
Which one must assume Fisher would have played if the opponent didn't resign?
What's the killer move here?
I give you five seconds for the video.
You might be able to see rotationplasty on this occasion.
When the game ended, OK, Queen Jeoffrey, it deflects the queen away from the critical six square.
So if somewhere we just take the queen, but if they take our queen, we play bishop offtakes and that's
going to be checkmate.
So here the recorded variations that are recorded here, Queen H3 is is not so good, actually, because
Queen G five is controlling the F things, so that's not so good.
So the key move is Queen Jeoffrey and the critical variation that I pretend like Queen is taking the
queen on this occasion here.
So notation, it's a concise way to avoid you having to do a diagram of the diagram of the diagram.
It's just the actual difference is.
In-game, that card that you're recording very, very concisely, saving a lot of space in showing your
games and learning from games after, it's a very, very good idea from the outset, especially if you
want a growth mindset to start recording your games, even your unofficial games, you can learn a great
deal from looking at them after, especially with maybe even stronger players from friends, relatives.
Look at the games, after all, put them into computers.
And it's called post-mortem analysis, if you will, and no one dies.
But but those that generally use people generally use post-mortem analysis of a game.
OK, notation.
It's your friends, get familiar with it.
Get familiar in particular with concise algebraic notation.
That's much.