Either the three principles I like when calculating weakness of the last move, telecom and squares
and the in effect clause that can hold position for discovery effects, liberation or effects is very,
very important.
But the undertone say this is on the patents that you're painting the on the patents to keep your main
patents color intact over the longer period is your love of winning squares.
Now here it looks as though blacks kind of solid and this love of winning squares can often make what
seems to be solid, not so solid at all.
So is there a chink potentially in Black's armor here?
What would be the first move, do you think, which needs to be investigated?
If I give you five seconds to pause video, there is a very, very powerful forces move in this position,
which gives us access to a square.
OK, that move is Reluctancy five, and if we look at offtakes, if there's a natural weakness of this
move and neglected G5, it was controlling J5.
So we created a chink in the armor, this G5 square.
Now, how to exploit this G5 square?
How do we actually exploit G5?
So this is the next question.
Maybe we want to square, but we need to expertly use it now.
There's two key modes.
One seems to be quite tempting and forcing and seems to be kind of very, very dangerous for black.
But it creates what I would call a micro upside, a little tiny benefit given to black, which you didn't
intend.
And that forcing move here would actually be Bishop, thanks, G-7, because you might be looking at
95 to kind of attack 86 and 87.
That looks on the surface pretty attractive.
But if black plays, King takes, the little upside you've given them is that you let them vacate that
gate square.
So there's now another option.
There's a kind of liberation or a fact on the bishop going in reverse.
You've given the bishop a kind of reverse gear possibility it didn't have.
And unfortunately for you, 95, although you've won that square, it's not an effective kind of usage
of that square because now Bishop Gate, so instead.
But you were on the right track.
We actually have won the G5 square, but it's not with Bishop takes G7.
You've got to be very, very careful when you become aware of forcing moves.
You've got to be aware of the slight or micro upsides and downsides.
You don't want to give any little benefits, any liberation thanks to the opponents.
So here actually we just immediately use that square with that.
We've actually won hitting that bishop.
And it's a very difficult position for black indeed.
This position, it's actually fairly lost.
Black tried and have sex, but here there's a key move which actually wins this material and basically
will win the game.
Black actually resigned after this next move.
Can you spot what that is?
OK, it's actually 1986 hitting the queen and after Bishop Tate's age for, I mean, black resigned.
But if Bishop Tate's age for gas one, we take their queen and this is a penned piece, a so-called
pen piece.
It's pen to the king.
It cannot legally recapture.
So we've ended up winning material.
We've got four minor pieces and one rug.
That's quite a lot.
We've got a material advantage here.
So, yeah, if we look this kind of will to win squares is it's kind of on the paint, we need that
underlying motivation to win squares and that will give us a keen interest in these mechanisms, you
know, looking out for the weaknesses of the most move, looking out for those kind of common squares
and the liberation of facts on this occasion.
On this occasion, actually less when that square.
But be aware, have the possibility of being aware if we notice the slight liberation of facts of Bishop
Eighty-seven that were actually kind of liberating the bishop by vacating on obstructing the bishop
from a square location is a kind of form of liberation, even liberating.
Square one square is potentially extending the scope of a piece by a single square, which could be
the difference between winning and losing.
Yeah, that's Chess's sometimes a fine line of Threshold's.
If you ever do badly in a tomb, you know, maybe it was only a little fresh out away from actually
turning a lot of those losses into wins.
Chances of Threshold's game.
Just bear that in mind.
If you ever get down haunted, just think if I if I go the extra mile the actually winch, it could
change your your losses into wins.
Chess is a game about Threshold's, but if you can see the liberation with facts or square vacation,
which is an example of a liberation of facts.
Yeah, you won.
That's quite a G5 and you get to celebrate it in style by winning material.
So if we count, by the way, let's do an official count of the material here.
So let's say the minor pieces, let's just make them free instead of three point five three six nine
twelve plus five, the rook.
So that's seventeen black has free six.
And then we add the rooks.
Ten, sixteen, look at the --'s three, four, five, six, one, two, three, four, five, six.
OK, but yeah, this is very, very advantageous position for us.
And in fact.
What is actually black doing to not lose further material, because given that NetSpend, if we look
at this even further, if the rook moves to Efate, yes, we're going to take that out and be even more
TearLab.
So that's even more convincing.
And if they say, like, there's even more material up, we take on D5 we not being a clear clearly
mitsuo up a whole piece up, that's much clearer if we take it a bit further.
But even at this stage we throw up after 97, so they've got to move that rock, you know, so it's
actually a rather crushing game.
And but the key point I wanted to make, the key fundamental point is like your underpants, your underlying
motivation tactically is like winning access to key squares is like you're hacking into the opponent,
seemingly solid position, proving the lack of solidity.
If you play the right moves, you can find a chink in the armor like hair winning a key square, and
this will win you games.
But it's those move mechanics.
When you're calculating that you've got to bear in mind they will help you be aware of winning squares
and the liberation of facts.
And through the liberation of facts, you'll make sure that you're not playing a forcing move and accidentally
giving the opponent an advantage that they didn't have before.
So, OK, I hope you've got some more the more fundamental points from this example.
OK, that's a much.