Hi there in this election, I want to emphasize to you that sometimes we need to take out defensive
heroes from our opponents.
We calculate we end up with a version of the story which has a problem in it.
That problem is often that there was a defensive hero.
It ruins the entire outcome.
Of what could have been if only you could rewrite that story and take out the defense of Hero.
Now we'll get to the major tactical weapons of test later, but there's one called removing the defender,
which in a way is like rewriting a story.
So in draft, when you calculate variations, is that a draft of a story?
You realize that?
Hold on.
If only there wasn't that defensive hero, then you could have been so much more effective.
This is an example where if we calculate there is a defensive hero, actually.
And once we recognize that offensive hero.
We can take steps to rewrite the story, so, yeah, our calculation is almost like our draft story
in a way.
So what would be our story here in draft that we might think is lucrative?
Highly lucrative.
If I give you five cents, pause the video and wants to snag.
And to do a good story first, time is virtually impossible.
Sometimes you do need to see the snags and how you can get rid of those things.
So you like rewriting the story.
You're rewriting your destiny from a particular position.
OK, all first, Troy.
Might be to try and trap the queen with this move, the opponent does have some common squares, even
if they're not killer common squares.
They are defensive common squares.
The knight and queen cooperate on F to them.
So if we play this, yeah, the queen has got one key square and it ruins our story which ruins her.
Yeah.
If we take the queen, they're taking back the check and they've got G4 to jump out to if necessary.
All right, Trigon, we've just ruined the good thing.
Can we rewind the story?
So that's why we calculate.
But we're aware of our calculations and aware of the facts.
And we're also aware of these so-called defensive heroes.
And literally, there's a tactic called removing the defender, which is often called deflations as
well.
But that's like moving the defender.
But sometimes you actually want to remove the defender.
But more fundamentally, what is the defender?
What are we talking about when we talk about removing defenders or distracting defenders?
What are we talking about?
We're humans, we're not computers, we don't have perfect analysis, first time is like writing a draft
of the story.
What we're talking about is removing the defensive heroes of our opponents, or you could call them
villains.
From our perspective of the defensive heroes, you can either remove the villain and rewrite the story
or you can accept the story in first draft and you get nothing.
That's the difference between potentially losing and winning again.
Let's take on Aintree first.
Let's remove the defensive hero.
It's not even a kind of defender on this occasion, the tactic, remove the defender doesn't do this
justice, even if you are aware when you will be aware in other parts of the courtroom.
But even if we don't call it defendant, it's the defensive hero.
It's the hero of the case.
And now it's only the queen without any commonality of any other pieces looking after you.
And here, look at BE1 works.
How hold on, King's Cross.
What about Quincy, too?
Yes, good, good points.
What do we have in this position?
OK, we have a two.
Yeah, we have Rakita.
Anyway, the key point I wanted to make is regardless of specific tactical terms, you pick up later
the undertones, the fundamentals of them.
It's like rewriting, rewriting a script.
Sometimes you're getting rid of the stacks, your ironing out the snags there might be in a piece.
You pin it first, you eliminate it first, then you play your thing.
It's like you're rewriting a draft of a story.
We've just rewritten our draft here in this relatively simple example with Bishopsgate Century first.
Normally don't want to do this because it's like, you know, ridiculous.
You're weakening all line squares in principle.
It's ridiculous because often this is the Guardian of the month.
Don't do this.
On this particular occasion, there's there's a goal, there's a specific objective to try and trap
the opponents.
Queen, very valuable piece without this snag.
So, yeah, we're ironing out snags and often in the process of finding out things we need to identify.
What was it that gave us that imposter as one of in terms with, say, victory and defeat?
The Imposter's?
What was it about the imposter which stopped us from being on victory rather than on the feet?
We need to remove sometimes the so-called defensive heroes, the snags.
We need to iron out the snags, remove the issues, rewind, rewrite on combination, some of rewiring
it, change how we do our implementation.
OK, I hope that points kind of back a little bit.
Thanks so much.