Hi there in this.
I like to give you an example of a classic downside.
No change of pace, sometimes exploiting even a totally classic downside, such as a piece of the opponent's
position being unprotected.
It's not as straightforward as it might seem.
You might need to translate it into another downside to make it exploitable.
Sometimes we do need to translate things into other things to make it possible to actually exploit the
advantage.
So here, if we ordinarily for OK, we can take on the fall, but our pieces are unprotected on these
seven.
Is there a better way rather than taking here just like this?
Is there a much better way?
If I give you five cents portfolio, what do you think?
If we look at the Forese moves, the high priority forcing moves.
The major threats we can make in this particular position.
OK, we might not be able to to make one of one and two, there's no threat of one into one or two,
but we can a major front here could be just like attacking the rook.
We're limiting the Panthers replies.
As long as we don't get back from mated, we don't want to get back from mated.
Right.
So there are some cinemas which which help us get mated.
But there is a move which is quite forcing, which is Bishop the eight.
And now, you know, if they move the rock here, we actually just snap off that Bishop alewife it.
Well, OK, Squasher, they just pretend they just protect their bishop protected.
What's this about limited space in exploiting it?
Is there anything else to tap into here in terms of downsides, the opponent's position?
You can't look at it like that, but you can also look forwards only even if you just check the forcing
moves where even the most outrageous ones.
Can you see a falsey move, you might want to pause the video of it, five seconds, pause video Blancs
play here was got in this position.
OK, yeah, there is a really, really powerful forces move and really takes the fore after Rook 24,
what's the point?
I hope you can spot that what we can do.
Even if we're looking just check with Chase, it's like an X-ray check, in a way, this would be check
if it wasn't for the rook in the right.
But this is this means it's a pin, actually.
We've just pin the rock to the king.
It's a pin.
It's a pretty nasty pin.
And we end up a piece up.
There's no way of defending that.
It wins the piece.
We're going to be a bishop.
So an absolute pin, which is kind of to take and build up.
So anyway, the major point I wanted to make is that quite often in games, pieces often dropping off
because they're unprotected, they're fundamentally unprotected.
And as humans, we do want to compensate for being human, but in general, having our pieces, protecting
each other.
You save a lot of grief if you try and make sure you don't have any unprotected pieces in general,
that is a major way of losing tactically, just pieces falling off the ball because they weren't protected
by anything.
But here is it's an interesting example, because actually the downside is kind of translated by force,
but very forcing moves.
That's our instrument to exploit with this rook force shocker that really gives us a nice pins and unprotected
piece to work with far more exploits for making use of the king being on G1.
So sometimes you do need to be calculating hard, even if you suspect there are downsides of the opponent's
position.
Sometimes you need to be pretty resourceful to bring those downsides out on the line them and might
not be straightforward.
Sometimes when you see a strong move, as the expression goes, look for an even stronger one.
So you you might have thought, well, I can say the best I can take and.
But there's nothing there.
You know, sometimes it really does give you nothing if you don't look for the stronger move.
So the strong move, Bishop, the agent is the one which really will win you the game here.
OK, so the major takeaway point is intuitively you're directly on the chessboard by the opponents down
sides.
There are classic downsides which we're going to see in this course, like back from my argument, death,
any any line of death in general actually doesn't even have to be a triangle of death.
But here is actually a diagram of death.
Actually, this is actually a diagram because the Kings on on G1, this nice diagonal actually is winning
a schemes quite frequently.
It wins me lots of games.
It wins everyone lots of games.
The basic gargles when people castle.
It's because it's a day for a lot of traffic passes through the defaults in chess.
So when when we were going to be quite worried about this tigo, these deaths, but also, you know,
the ranks of that back row rank of death, you know, the king has got enough air, then, you know,
we can have basically any line of death with generalising it line of death.
But I do like my my diagram of that as well.
But line of death, if you want to generalize it.
So there's other downsides where the opponents king is the king, the most vulnerable piece where pieces
can be absolutely penned against the king.
There are so many benefits of thinking about the opponents, King's position and all the lines to the
opponents king as well to factor in.
So here it does help translate this downside into a more exploitable downside.
OK, so I hope you're getting a least some of the principles here from this example and to be downside
aware.
OK, Azamat.