There.
In this example, our prioritization of forcing moves actually can help us find a win by force.
So the process really of checking all checks captures a major France is a process within a process.
And these are the kind of moves which severely limit replies.
In fact, the most limiting type of check is the double check, because that absolutely forces the king
to move.
But the checks, they they they can severely limit the opponents replies and make our position seem
actually fairly clear cut, clear cut, clear cut.
How to actually win from the given position.
So here, can you see if you follow that process of prioritizing forcings, being aware of them, what
major checks captures and frat's of one are there?
And hopefully you see a major check of great importance here and you can actually try and visualize
ahead because the opponents replies are so limited, it does actually make it fairly clear-cut to calculate.
Also, this has an ingredients.
One of my three ingredients crops up here as well of kella common squares.
Often you're winning because you gain access to squares.
Now that's either because they've just left a square week or you've purposely made them leave a square
week or a square becomes weak because you've actually combined forces.
You've got common squares between your pieces.
And there is such an example if we step through it.
So white is in big trouble here.
Intuitively, we're kind of ex rang the opponents kings.
So it looks as though there's a little bit of a theoretical downside and you get an intuition of downsides
to more and more you become like stronger tactically.
So here it looks as though hang on.
Yeah, the rook's kind of explain the king.
Is there a downside for White's position here?
So if you follow that process of calculation and chacal checks, what do you actually come up with?
If I give you five seconds, pause the video.
OK, yeah, there's a major for check, even if it's outrageous, Chacal checks your priorities enforcing
moves and hopefully you've seen that if age takes, you can actually make that X-ray count to be a major
check.
And here, when you follow that process or calculation, if you follow those golden principles, you're
checking for killer common squares.
So that's where your pieces cooperate.
So here of the Kingi one, can you see a killer common square?
I hope you can.
OK, it's actually is actually age one is a common square between the queen and the rock, so you can
either play rock, H1 or each one.
So this is a pretty neat example, a clear cut example where the awareness of forcing member nations
leads to a win by force.
And that's what you often want to do.
My most successful seasons, my calculations have been pretty sharp.
And yes, that's why often the performance in actual the over the board, while the OTV world, you
know, you need to be kind of alert to these opportunities.
So you shouldn't be too tired for a game.
You know, you should be sufficiently rested and awake and you can follow the processes of calculation
quite clearly.
So ideally, you know as well to help you kind of prioritize the forcing moves, the privatization policy
moves, you can use this catchy, catchy saying, you know, check checks, tackle captures, tackle
major frat's.
So, yeah, chacal checks actually reveals fairly simple, relatively simple choices, not simple kind
of solution when the killer comes out at the end, knocks out the opponent.
So, yeah, it's not the example itself that I want you to be too obsessed with.
So I want this course to be about your understanding of mental game processes and mental game patterns.
So we're trying to get aligned to this process, this prioritization of forcing moves, this awareness
when you calculate of the opportunities for weakness of the last move.
Killer common squares and the in effect laws, the effects on the whole board, not just the last one
you've played in your head at Beth Harmon home for movie night or a --, it's not just the action
of that --, you know, might have opened up other pieces that -- might've opened up a load of other
pieces.
So the ineffectualness is also pretty important as well.
But here this is this example is about the killer common square, each one of the initial, you know,
forcing move checks.
OK, I hope this is understandable so far, but too much.