Hi there.
In this lecture, we see an iconic demonstration of light square strategy and blockade strategy and
not giving the opponent a shred of counterplay.
This is a real one way game, thanks in part due to one's mistakes.
So playing with the white pieces, homeless convict Mattison and playing the black pieces.
One of the founders of the hyper modern score, Aaron Nimzowitsch.
This is in 1929 Carlsbad tournament Round 12 D fall for Madison.
We see Nimzowitsch playing nine of six, C four, E six and now Nimzowitsch is Nimzowitsch India named
after him.
Bishop before is allowed.
A lot of modern players will play Knight f free to force Queen's Indian territory.
So Knight C free allows this pin we see Knight air free and nimzowitsch without waiting just takes on
C free just doubling white's pawns and saying, well, the bishop could be useful, but I'm going to
try and make sure at least one of the bishops, especially this one, doesn't have a good time in this
position.
So we see D six, which is part already of a campaign to lock down potentially these double pawns to
restrain them.
And in doing so, the bishop is also potentially restrained, as we'll see.
So Quincy two, Queen E seven, so Bishop a free the bishop decided to go over to a free instead of
G five, which may be isn't a great decision, but now we have C five.
So at the moment the bishop doesn't seem that great on a free we have G three, B six, Bishop G two,
Bishop B seven, both sides Castle and now Knight H four White obliges for a strategic bishop exchange
which does weaken white basically on the light squares like C four.
So Nimzowitsch takes on G two and also he gets a parking space for his queen, which could be useful
for attacking c four.
So that's all good, especially with Czech Now after King G two, we have this Czech King G one and
now Queen E six.
So just hitting a free with tempo and C four, so with tempo as well.
Queen B free and now C six with a big frats of a five to just simply win the C four pawn.
We see rook for one and now Knight five and white has to oblige.
Basically, if White doesn't want to lose a pawn with Queen B five, but underbidding the pawns sometimes
doesn't really help.
So Nimzowitsch just takes.
And we have a magnificent knight outpost on C four, Bishop C one.
And now with Bishop C one, the Rooks are not connected.
So this is an unprotected piece and it means a six is more powerful.
Now White can't react with a four if a four we're just taking.
And thanks very much.
Thanks to that pin.
So black is increasing now the pressure of the B tanks.
There's pressure on the A foul.
And what is kind of helpless in this position already we see D tanks C five and now B, take C five.
The Knights holds the D six pawn.
There's no real problems.
There's no worries in this position.
So the queens are off.
There's no king safety worries, for example.
There's just a lot of pressure on the white position And a knight, which is kind of showed it frontally,
is a dream Knight on C four.
How can White get to that knight to exchange it off?
Knight G two is played maybe with ideas of 93 to try and challenge it, but now 95 dispels that idea
covering a free hitting C free.
So it's with tempo.
The rook goes to D free, but now Black's rooks just pile up on the poor A to pawn.
And now we see E four And guess what Nimzowitsch plays here which actually ends the game move 23 So
for 100 points, what would you play here?
Yeah, 95.
This is actually just winning material now by force White resigned if Rook D won because you know where
else if rook D two that goes into a free check and I'm picking up DD too.
It's pretty nasty.
And if rook dd one might take C free.
Well, this is big trouble if rook d2, not a free check.
Yep.
If Rookie won a free check.
Yeah.
It's just losing further material and a two can drop if Rook have won.
There's horrible things here.
Just taking out a two is a good move.
So, yes, very nasty game.
You know, this is absolutely crushing.
For example, so White resigned after 95.
It shows that sometimes un doubling the pawns can lead to magnificent Knight outposts.
The C4 square was weak early on, was weak and early on.
The strategic Bishop exchange favoured black.
In fact, take the King favoured black to do all of this with tempo, a lot of this with tempo.
So a strategically one position is a position like this.
There isn't much counterplay, you're just ramping up the power of one's pieces, putting even more
pressure onto until they're going to be losing material by force.
It's an iconic game to me.
I hope it becomes an iconic game to you.
It shows sometimes the seemingly, you know, paradox of pawns when they're doubled.
Sometimes you want to double them to gain access to key squares.
Sometimes the advantages pour into other advantages, even though visually the double pawns are doubled.
Look at the power of the pieces.
If the pieces are really supercharged hitting new targets, then that's a favorable exchange.
We have a mighty knight outpost created in the absence of the pawn on C4.
So these are things to bear in mind.
The dynamics of chess, how advantages flow into other advantages or weaknesses flow into other more
exploitable weaknesses, ideally, where your pieces can really exploit things more.
So yeah, a great illustration of double pawns, restraint strategy, great knights versus the bishop.
And yeah, just dominating the whole possession without any counterplay, without any shred of counterplay.
So really controlled chess.
And it's no wonder that for example, take Ram chosen who hated losing, took Nimzowitsch as an inspiration
because we find in these Nimzowitsch games these very one way game strategically crushing games where
there was hardly any risk at all of black losing after getting this strategically one position.
So yes, very reassuring way of playing chess and the Nims are engine Nimzowitsch is brainchild is still
alive and kicking today as a really popular opening opening at super grandmaster level.
But if you play the namesake engine, you also need to know about the Queen's engine as well.
Okay, I hope you enjoyed this one and so much.