We've reached the end of this section.
Well done.
We've made ourselves a fun little snowboarder game and learn a lot about Unity and C-sharp in the process.
You could, of course add a bunch more features to this game.
You could add score when you do spins, you could have a timer to see how fast you complete the level.
You can add some extra hazards, different sorts of jumps.
You could add different sort of mechanism with boost and of course you could add a bunch more levels.
So lots more.
We could do lots more things.
You could come back to this project as your skills and knowledge develops, but for now, we're going
to move on to the next set of learning we want to learn in this course, so feel free to jump in in
the next section and let's get started.