Congratulations on making it to the end of Laser Defender.
You should now have a fantastic top down shooter that you've not only finished working on in unity,
but also built and shared with the wider world.
During this section, we created a bigger project with more scene files included, and we've also fleshed
out our gaming experience with things like music, sound effects, particles and camera effects.
We've also learned how to create enemies at runtime and have them follow a set waypoint path through
our levels.
And over on the coding side, we've learned all about while loops, code routines and the singleton
pattern.
So congratulations again on making it to the end of this section and I look forward to seeing all of
your games that you're sharing with the community.