Hello.
In this trattoria, we will do a timer application, according to our memory map.
I will select time program.
Right.
And I will write here timer application.
And the model is going to be a Caesars Palace.
And I will say, OK, also I will open my com G.R. and it will be open.
Then at this point, you will see the simulator that you are creating for this piece of art.
Right.
But into VPs of the simulator is embedded because of this.
I'm going to not create any driver for the coming year for this.
I will right here, L.D., for example, M0, and I will right here now Taimur, but time will reach
time.
I will go to.
First of all, the device list and that you will see the time and time starting from zero.
And the last time let's go down is two hundred and fifty five.
But according to our memory map, let's go a little bit close.
If I use.
Timer zero or timer one or timer to it until timer 126, it will be 100 millisecond timer.
OK.
Let's go here.
And this used timer, for example, and we need right here timer time.
OK.
And at this point, we can say to hear how many second three seconds, Kate, we need to write.
OK, into ISP.
So we didn't use Cape, but here we need to use.
And thirdly, here we can right now aldy, timewell, tan.
And we can say for the output and out.
Is output for the Koyal.
We can say AM1.
OK, then we can start the simulator now.
Here you will see the simulator.
Then now I will say.
Give it access.
To Windows defendants and.
I will go to here.
Online mode, because already simulative is activated.
I will say yes, and I will say don't want this project to PLCC that's simulated stopped.
You will see from here.
From that, I will say run then no simulator is running.
I will come to you and I will say set on.
And after three second, you will see its active, then set off and set on one, two and three.
OK, very good.
And then let's go to memory map and you will see.
And 1028 is on then timer 64.
Timer 126 is going to be ten millisecond.
So now what can we understand?
Let's do an application with the timer six to five.
I will stop my simulator, then I will right here.
Timer six to five.
Then this is going to be also a time of six to five.
And I will go online to program again, and I want to do a download, then I will say yes and yes,
let's start set on one, two and three, then one hundred milliseconds, Tamino, Bidgood.
And then if I go to here and if I activate and one thousand twenty eight this.
Go here.
Let's go offline.
And insert here a.
And into here, I will say Aldy and one thousand this is always-on and is old and one thousand twenty
eight.
This is.
For the make 10 me the second timer, starting from timer 64 till time or one hundred twenty six.
And I will go online again.
But.
OK, we will see the difference now than 30 multiplied by one.
Sorry, 10 millisecond timer that it will be cool to 30 millisecond time if I activities timer, suddenly
we will see and one is going to be active and you will see after three hundred milliseconds.
OK, then this is active, then set off.
Then you will see active.
And then what can we do?
We can.
Activate.
And we can do an online edit also from here.
I will say online.
I will say to here one hundred and three hundred multiplied by ten millisecond.
That three thousand millisecond.
And it's going to be equal now to the second.
And let's do.
Said I will do I don't want this one OK, from here and let's update our program line, OK?
The end.
Okay, we need to this activity is only it now.
And I also said on that one, two and three again, set off and set on one, two and three, then we
will see this is OK.
Then one more set on.
One and two and three.
So what happened with the one thousand twenty eight is active, then Timewell 64, then kill time or
126, and also Timewell 126 is included.
This group, these timers are now 10 second time.
And then this is really important for your programming area.
Next tutorial, we will continue.
I'm finished for you.
OK, see you in the next tutorial.