Hello.
In this tutorial, we will learn one millisecond timer for Delta pulses into PeopleSoft we use and one
thousand twenty eight is on ten timer, 64 old timer, one hundred twenty six is became ten milliseconds
timer.
But with the tiny millisecond timer is naturally we can use timer two hundred and kill timer two hundred
and thirty nine forty point or forty timer and also timer two hundred and sixty till timer 265 is a
cumulative timer.
Six points or six timer that we can use a cumulative timer.
OK, let's go to repel solve and I will insert here arrow once more than into here.
I will write my Elda.
For example we can work with the M5 done here.
Timer two hundred.
OK, and it's right here.
OK, four hundred because of Y 200 is now ten millisecond time.
OK, then when the timer is aldy a timer two hundred it is active then out and six is going to be activated.
Then we can go in line to my pal program and I will say yes, then say yes and do a download this project.
And five is active, OK.
Four seconds later, two, three and four.
And this is active.
This is now ten millisecond, but this is naturally ten milliseconds timer.
If I write here for the then zero point four seconds later, this output will be active.
But now you will see one, two, three and four.
Then we have.
OK.
But if you go to memory, you will see one detail here and one thousand thirty eight is on.
Then this time we are going to be one millisecond, OK?
That's it.
I will go flying the installer off to here.
Aldi and 1000 out and 1000 Turkey.
Then I will go online again.
I will say yes and say yes and do it online.
They know it was for second payment, but now here.
After zero point four seconds later, this output is active now.
OK.
And again, you will see that one millisecond, OK?
After zero point four seconds later, this is active.
Very good.
But also at here, you will see the accumulative and a cumulative time, which is really important for
you.
For example, one motor is running and suddenly stopped.
But you don't want to start or restart from the beginning or from timeout.
You want to run your motor or seconds or ten minute after five seconds later, for example.
System is gone.
And one system is reopened again.
You want to continue from five, six until 10 seconds.
Then that point you need to use a cumulative time was OK.
According to these, we can use timer 250 until timer 255, six point.
But what happened?
The one second one hundred millisecond timers.
This is a cumulative primers for the ten millisecond time.
These are cumulative times for one millisecond a cumulative timer.
This is a cumulative OK.
Four point six point and six point.
Let's use one hundred millisecond.
A cumulative timer with timer.
Two hundred and fifty.
And I will go offline again.
And I will insert here a roll one more than.
Aldy can, for example, and Taimur two hundred and fifty accumulative timer, and that moment when
need right here that for example, we can say ten seconds for the 100 millisecond, I will say just
to hear 1000.
OK.
This is three seconds.
This is four seconds for the 100 musical and 1000 this time.
Second, also, I will be right here.
Again, the contact of time of two hundred and fifty.
And as output, for example, we can say 11, then we can go online to subprogram program and we can
test once, OK.
Then emptiness active, that set of you will say this is remained if in five years, active and set
off.
I want to delete this line because of to see the difference between accumulative and normal tamers.
And I will say this one and cent changes to policy program.
Scent changes to simulator, OK, very good and go flying from the online, is it done now?
You will see set on and set off, but it's not downloaded.
Sorry for that.
Again.
And one thousand.
Thirty eight is active and let's start once more and five.
OK, very good.
So what can we do at this point?
I will.
Go to here and 1038 is disconnected from here and also and under the program, I'm just looking one
more thing.
OK.
It doesn't matter.
Just I will do one more thing and we will see.
And.
Something is happened.
OK.
And close this plane.
And here.
I will solve it.
LDM one.
Thousand OK, Rousset and 1038, OK, now we are rated.
And 1038 is going to be off now, and I will say yes and I will say yes.
Then you will see one hundred millisecond, OK, and set off.
You will see this is zero a game set on and set off zero.
But a cumulative timer, cumulative timer you will see set on and set off the machine stop.
But the time was 20.
But if I activate this one, you will see.
And this is incrementing one by one, OK, set off and again set on.
You will see the data.
And each one second it is incrementing.
But let's take a look once what is a two hundred and fifty from here?
This is now one hundred millisecond.
OK.
And each one hundred millisecond it is incrementing by one.
So each one second it is incrementing is ten.
OK.
Under the.
Here you will see.
Um.
What we did, we defined one thousand.
And after a time set off and set on after.
Each one second you will see it is incrementing one by one.
Ten by 10, sorry, and fifty two seconds to three seconds.
Fifty four second line like that.
OK, if I write here, for example, um, let's go offline again.
One more thing.
Then this is going to be one minute.
OK.
And I will go online again.
Then sixty divided by.
Sixty divided by 10.
That is going to be six sixty.
OK, six hundred is divided by ten, and it's going to be cool to 60 and 60 second time accumulative
time.
The motor is going to run just one minute and then it's going to be stopped, but suddenly stopped.
The machine stop and then continue.
You will see this is running.
But also, if we work with the one hundred milliseconds for the cumulative timer, we can use this French
data.
And if and 1038 is on, these are accumulative timer is going to be also one millisecond timer.
So let's test once timer.
Two hundred and forty the last time.
And I will do one more thing.
Then I'm going to change it to.
Two hundred and forty.
This go line.
Say yes.
Yes and yes.
Than your students, if I activated this one, OK, you will see this is now 10 millisecond timer,
tiny millisecond, a cumulative timer.
OK.
And after six seconds, this will be active.
And let's test one more set of null one and two and set off.
Okay, set off that it stopped at five hundred and seventeen and somebody pressed start again.
And after a while we have enough.
But this is how can we use a cumulative timer into the Apel soft also into Delta PLCC programming software
for this tutorial.
I'm finished here.
See you into next audio.