So now will try to understand how we use a dual channel rate, so we already understand how we could
use the single channel and how we could read, as well as write the detail and then GPI peripheral in
this specific video will be focusing on what are the differences that you find when we utilize the multiple
channels of the sea.
Right.
So the fundamental hardware consisting of a microplates and you are late is already been added, and
this is generated with the help of a PC script that we discuss, right?
So we'll go away and try to add that UPI IP right now here.
We want to configure this IP to have a multiple channel right now.
You could see by default, it only have a single channel, so we double click on an IP.
OK, and here we will be configuring both the channel right.
So let it disconnect.
First channel to the switch.
OK, so those light switch that we have on the board and the second channel to any right to our edge,
and that will be whatever data that we have on and slate search, we will be sending the CMT down any
right.
So these are the two channel and you could also see on preview that now our IP have two output ports,
right?
So one of them will be connected to the slide switch and they will be connected to any lady, right?
Remember this that first channel is where we have connected a switch, right?
Because when we write an application and there, we need to correctly specify the direction for the
specific channel.
Right?
So first channel is where we have a switch, so it should be configured such that we are able to sense
the value from a switch, right?
And the second channel should be configured so that microplates will be able to write that down to iterate.
So let it just go ahead and try to click OK.
So once you customize your IP, you are ready to perform connection automation.
So here we will be.
Selecting all the power for this will do is this will connect thusly.
We see interface that we have on and you'd be able to do a CDP port of fire.
And along with that, it will also connect the two port to their respective pins.
So once this is done, we are ready with our hardware.
OK?
That could be used to bring up an application.
So we'll just proceed to validate our design.
And once validation is successful, OK, we will be going ahead and counting the number of ports that
we have in our design.
So we have one two and then three, four and five ports, right?
So we go to a boat tab and we'll be calculating the checkmarks that we have for up to fit into one two
three four five, right?
So we have five check.
So we are ready to proceed for generation of NHL wrapper and one KHL wrapper is generated.
We could proceed for generation of object system since all the ports are connected to their respective
peripherals.
So Rapid is ready now we will proceed for generation of.