Multiskilled digital circuits, which cannot finish their tasks in a single cycle, usually need the
communication protocol to exchange data with other modules.
The protocols guarantee safe data generation and consumption.
In a simple form, these communication protocols should define when they generated data is valid and
when it is concealed.
There is a wide range of communication protocols used in the industry, this section will explain some
of the protocols and interfaces assigned to top function ports to provide a kind of hand checking mechanism
between hardware modules in Etchells.
This section's main goal is to understand the block and port level interfaces in Etchells.
To achieve this goal, this section first explain the pros and cons of risky design approach, the multi
cycle design approach can be used to cope with the limitation of Askey design flaw.
However, data communication between a motorcycle design approach with other modules would be a challenge
to cope with this challenge.
This section will introduce a block level interface along with a couple of port level interfaces.
Invite a specialist.
These are the objectives of this section, understanding the design structure and the timing protocol
associated with the block and port level interfaces in Etchells using the interface synthesis concept,
invited suchness to provide communication between a multi cycle design and other modules.
This section consists of 10 lectures, this video as the first lecture clarifies the goal of this section
and it's to search the next lecture will explain the pros and cons of the key design flaw and give them
motivation for the ideas proposed in the rest of this section.
Letter three defines the concept of port interfaces in class after understanding the interface concept
initialised, Lecture four will explain the interface synthesis process in water such as the block level
interface will be defined in lecture using a simple floating point accumulator as a motorcycle design
lecture.
Six will go through the details of the block level interface invite to this lecture.
Seven explains the concept of a valid signal in the actual asport interface.
The acknowledgement process associated with ports will be explained in the eighth lecture.
Lecture nine will discuss the two way handshaking in parliament and with the natural asport interface.
The last lecture, as usual, gives you a couple of exercises to master the techniques explained throughout
this section.
After finishing this session, you will be able to understand the concept of interface sentences initialised,
use the block level and court level interfaces, introduce invites in your designs.
The next lecture will explain the pros and cons of the risky design approach to motivate the techniques
explained in the rest of this section.
These are our takeaway messages to cope with some challenges in the design flaw, multi cycle design
techniques should be used.
A motorcycle designed circuit requires a couple of interfaces and their associated protocols to communicate
with other modules.
Now the question, why do we need a port interface and its associated hand checking mechanism for data
exchange between two hardware module?