Matching games, so this is kind of like the Simon that you might have played when you were younger,
where you've got a series of four different colors, they light up in sequence, and then you have to
press the same sequence and match that sequence and then it will go an additional one.
And until you get until you get stuck, until you can't solve that anymore.
So this is the objective of this game is to reproduce that type of effect.
So we've got four different colors and they're going to light up within a sequence.
And then you need to match that sequence.
And if you don't match it, then you lose.
If you do match it, then it adds another step into the sequence.
So continuously getting harder and harder until, of course, you can't solve it anymore.
So this is set time.
What is going to be one of the objectives here where we're going to be using that as well as math and
arrays in order to store the data and element and manipulation, of course, in order to produce the
right effects for the player.
So let's try this one out.
So we come into the game and watch really carefully, because I'm going to need your help on this head
start.
So we see it goes blue, yellow, and so we need to match that.
So blue, yellow.
So we've got that right.
And this time it's going to go green, yellow, red.
So green, yellow, red.
And then you can keep going until you get it wrong.
So this time I'm actually going to get it wrong on purpose.
Correct.
So that's the objective of this game, is to try to match the pattern and watch the sequence properly
in order to test our skills at memorizing the patterns.