Welcome to this video where we will model the right side of the body, so I'm going to speed this video
up and it's going to be mostly just watching me work because I'm not going to talk.
I'm not going to show any new tools.
I've taught you everything you need to know to be able to model the rest of this skeleton.
So I don't want to bore you with me rambling on, trying to fill the time.
So but I did want to record me doing it just so you can only see it if you're interested in that.
If you're not and you think you have a good handle on everything, skip this video and watch the next
one where I will show you how to mirror the right side to the left side.
And you can just model this in your own time.
But pretty much it's just going to be box modeling and I'm going to do extrusions and I might use the
sculpting tools a little bit to make kind of the end of the joints here and Bevell some edges of the
box to round out to make it more bone shaped than I'm going to use a cylinder here for the hips and
kind of the same idea for the hands and the feet.
I'm going to generalize the palm here so we don't have to draw our model, you know, 20 bones and the
foot and the hand palm.
So these are going to be pretty general shapes since this is a cartoon and not anatomically correct
anyway.
So if you really have a good handle on this, skip this video.
If not, I'm going to speed this up.
Now, if you're watching it, a player currently at two times or one and a half times, you might want
to slow it down to real time because I'm going to speed this up for you and so you can at least follow
along if you're interested.
If not, no biggie.
And I'll see in the next video.
Thanks for watching.