If you have a missing where your text, your file pass are broken.
Let me show you how to fix it.
Go to Windows Journal editors, go onto the file path editor.
This is going to be the easiest way to see what textures are broken by the red X here.
That shows us there's a lot of problems.
And so obviously, the first thing we know, we have a problem because I had textures enabled and in
the viewport, no textures were showing it was all gray shaded.
So that's obviously the first sign of the problem.
But this will actually show us which ones are really broken here.
So I'm going to choose one.
And you can see here that most of them share the same source folder.
It's called source images.
And so I'm going to click one and go down to auto resolve and then I'm going to browse to the folder
the kind of base folder that they all share, the source images folder here.
In this case, I already have that file passage just kind of pasted in and I don't want to copy the
files.
I just want to leave them where they're at and just redirect the file texture paths.
They're going to uncheck copy files because they don't want to make a copy and put them somewhere else.
And I'm going to click on a resolve.
It's going to take a second.
And then we can see that it has resolved that file path and we can just go through each one of these
or we can select a lot of them that we know share the same file path and say auto resolve.
And we already have those settings set up.
So that will automatically turn those into the green checkered checkbox.
That shows us that those are are working.
And we can see the textures starting to pop in here.
You can see there's a couple more that I need to reconnect.
That's essentially how you do it.
So the other thing to keep in mind is if you have set your project that the file texture path should
be relative to the source images folder, because that's where you should be saving your texture files.
But in this case, this was a project that was shared over multiple people.
And so there was another root directory outside of the project project.
So this was kind of a unique case where we were always going to have to repaint these every time it
changed hands between people.
But just keep in mind, this is the importance of setting your project before you start so that, you
know, when you reopen the file, all the file texture paths will be relative to that project folder
that you set.
Thanks for watching.
I'll see you next time.