Hello guys.
Welcome to the video.
So in this one I want to set up a small level so we can test the character.
Then we can make some enemies and traps, place them on the level and see how they feel and how do they
work.
All right.
So for that we need to create a small training ground.
I will not put too much work in it, because we still need to do lots of things before we are ready
to make proper levels, but nevertheless we need a testing area.
So first let's go to hierarchy, let's select main camera and over here I want to change size to ten
because I want to see more on the screen.
We're going to work with cameras later on.
We're going to improve the camera and we're going to work with Cinemachine.
But that's going to be later.
As of now, we just need some, you know, area, and I want to see a bigger picture on the screen.
Yeah.
So I'm not going to explain much in this video because there is not much to explain.
Actually.
I just want to say that maybe this is the part where you can have fun.
So improvise a bit, be creative, make your own level.
Or if you want, just take mine.
If I have some places where I have nothing to say, like I'm just making a level, then I will just
speed up the video.
But I'm not going to be that much actually.
So yeah, uh, let's begin.
So I'm going to first take the background and make it bigger.
So maybe I'll just do a color picker over here.
It's not actually a color picker, but in Photoshop it is a color picker.
So I'm used to call it that.
Let's do color picker here.
And.
And background.
Okay.
And on this side.
And I'm going to select Color Picker.
Again.
Select the top line.
Repeat it here and here okay.
Very nice.
Now I need to switch the layer.
Here.
It is important.
Don't forget to switch the layer before you draw something.
And I'm going to erase this thin over here.
And then I'm going to just make some level with borders walls and you know some platforms.
So I can test the wall jump, I can test other areas, how the coyote jump works.
And I will try to make it somewhat interesting.
Don't forget to check how it looks in the game view over here.
I need to try this layout.
So I'm going to run a bit.
I'm going to see how it feels and I'm going to adjust it again.
Before I do that, I want to show you that we can take this platform as well over here, these platforms,
and we can just place them somewhere if we want to.
So maybe over here I'll just place it like.
Oh, no, wait a second.
I need some small platform.
Yeah.
You can also select the platforms you drew like so, and you can move them around the map.
Maybe to find a better place for it.
Now let me place my character in the beginning, and I'm going to try to run around and see how it feels
and if I need to change anything.
All right.
Feels pretty easy to play.
So I think it's okay.
It's not that difficult, but it's not supposed to be our super unbeatable challenge.
Actually.
We just need something to see the mechanics, like other mechanics of the game and nothing else, really.
So I'm just going to lock level over here and.
Yeah.
Wait, I want, I want something, I want something really nice.
Okay.
That's how I want to have it for now.
And later on, I'm going to play some trap over here.
So you cannot just jump from here up to this platform.
Right?
You need to get like go this way, and then maybe I will play some bonus over here and some traps on
the way to the bonus.
So you have to, you know, risk to get it.
And that's all what we need.
Actually, just a simple level.
You can do mine.
You can take something else.
Just, you know, something.
All right, this is good enough.
And I'll see you in the next video.
Bye.