So the next operation that we're going to discuss is to rotate right to this operate in a similar fashion
with what we discuss about a logical shift, right?
But there are a few differences.
So there is a zoo, right?
They have, again, a full big register.
OK.
And the canteen is one zero one zero.
Right?
So when we perform a routine, right, so if you remember in a logical shift, OK, so depending on
the type of shift that we are performing, one off the back will be truly great if you want to perform
the shift by single bit position.
Now if you consider rotate and if you want to rotate in and left addiction, right, so whatever, but
we have it and it must be OK, will not be thrown out, right?
If you remember in the logic, or should we add a zero to an LSP, OK, and then we basically throw
out and missed perpetrate.
But when we consider the routine operation, whatever we have it, then it must be right.
So if you want to rotate by a factor of one, so this single is OK will be coming to an end this B.S.
and whatever we have to analyze.
OK?
This will be shifted in the left direction.
Nate So this debate will be shifted in live directions to the content that we have.
OK, after we perform rotate.
OK with a factor of one.
So here we have a zero right to.
The zero will come over here.
This one will come over here.
The zero will come over here.
And whatever we have it, an MSP will come over here, right?
So this is rotate left with the factor of like right now, if you want to perform, rotate with a factor
of two, that is the we want to rotate two big body shifts, right?
So that is as you imagine, we have a seam guarantee we'll give one zero one zero, right?
This is the condition of where it is is still which we want to rotate by a factor of two right off the
first audition.
And this one will be going to the LSP position, right?
So this one will be coming over here.
Rest, Robert will be feeling up over here, right?
So this zero will be over here.
This one will be over here and this will be we're here, right?
So this is rotation by a factor of one.
Now the rotation by a factor of two, right?
So we will again be me shifting this map a bit to an Elizabeth that is we have a z over here.
This one will be coming over here.
This will be coming over here and this one will be coming over here, right?
So this will be contained after the rotation by the two big position, right?
So this is how we perform our operation in a left direction.
If you want to perform a rotation in the right direction to this, also work in a similar fashion,
right?
So let's assume that this is our country great.
So if you want to shift, if we want to rotate right, right, so they just create a combined print
for a forward, right?
So rotate right, whatever we have it and let's be will be taken at any rate.
So this one will be coming over here.
This one, OK, will be going over here.
This zero will be going over here and this one will be going over here, right?
So after a rotation.
By a factor one in the right direction, we'll be having this country great, so these are some of the
fundamental and what we going to do is we will be demonstrating how we use to rotate operation in.